Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Apr 22, 2006, 07:35 PM // 19:35   #41
Lion's Arch Merchant
 
icemonkey's Avatar
 
Join Date: Dec 2005
Advertisement

Disable Ads
Default

now that may be true for YOUR gvg build, but there are GvG builds that produce a lot more situations where there are 1v1 runner duels, or 1v1 duels involving your runner in general

How to play a flag runner and What flag runner I should use for my GvG build/guild hall are two really different questions.
icemonkey is offline   Reply With Quote
Old Apr 22, 2006, 07:47 PM // 19:47   #42
Jungle Guide
 
Greedy Gus's Avatar
 
Join Date: Feb 2006
Guild: Striking Distance
Default

Indeed. In my old guild, we played on the ice map and I specifically designed a flag runner to rock runners 1v1 (stall for boost mostly) while the team built for 7v7 and went straight at the enemy's base to force a confrontation there.
Greedy Gus is offline   Reply With Quote
Old Apr 22, 2006, 10:23 PM // 22:23   #43
Lion's Arch Merchant
 
Join Date: Mar 2006
Guild: I Excentrix I [PuNK]
Profession: R/
Default

Quote:
Originally Posted by Greedy Gus
Or, you know, actually watch some observer modes? Ether prodigy kicks out over 5 pips of energy, more than enough to power anything.
Ether PRodigy kicks out 6 pips of energy IIRC, and when I'm flagging I use it to let me spam heal party or blinds, which is why I was unsure if energy would be an issue or not. My apologies if my views on this are wrong.
Wolydarg is offline   Reply With Quote
Old Apr 22, 2006, 10:57 PM // 22:57   #44
Jungle Guide
 
Join Date: Sep 2005
Location: UK
Guild: Charr Women [hawt]
Default

Quote:
Originally Posted by Dzan
It's that common situation that makes skills like Deep Freeze earn a spot on the bar of a water ele runner
Its very build situational IMO

In our build we bring deep freeze on the water ele more because it is a great skill for snaring gank teams that attack our base (typically the water ele will be assigned to base defence against split squads). Basically the ele (who is nominally the runner, although in this situation someone else takes over) holds the gank team off for as long as he can together with a monk, and as soon as he sees it getting frantic he asks for help.

The rest of the team comes back, and when we get to the right sort of distance we tell him to freeze the enemy squad. Needs to be timed perfectly, as too early and they will get away, and too late they will see us coming and get away.

Deep freeze can often trap three or even four of these guys who then get caught 8 v 4 or 8 v 3 which is a really nice situation for us. Almost always this tactic alone will kill AT LEAST one ganker on every run, and very quickly turns teams off the idea of splitting, forcing them into 8v8. Needs alot of mobility in your team though, and in our build we have multiple speed boosts spread around for exactly this reason.
Patrograd is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Different Kind of Flag Runner Inureface Gladiator's Arena 2 Mar 13, 2006 07:52 PM // 19:52
Flag Runner GvG Help HaNniBaL! The Campfire 1 Jan 02, 2006 09:57 PM // 21:57
Flag Runner Bane of Mortality The Campfire 17 Nov 28, 2005 06:56 PM // 18:56
Black Forsaken Gladiator's Arena 14 Nov 17, 2005 05:58 PM // 17:58
RedX Questions & Answers 2 Jun 14, 2005 12:28 AM // 00:28


All times are GMT. The time now is 11:44 PM // 23:44.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("